If it does, then this build will be very easy to pull off. Also I am not sure if Soul of Arakaali multiplies the bonus ES from spirit offering. Increasing base life / hybrid es / life nodes, will be the most efficient for increasing the bonus from spirit offering. By final regen, I mean that with 50% arakaali buff, you'd only need ~13% regen, for 20% overall. With 6k ES, you would need around 20% final regen to sustain the example of 100% life and 100% es and 1500 base life. With a smaller ES pool, flat ES regen will be better than % regen, so change the watcher's eye to flat regen.Īs a ball park estimate, 1.5k base life (before % increases) and 5-6k ES, should be pretty easy to get. I don't know what the optimal life / es count / es regen % would be for this build. At the same time, you are taking 700 per cast from the skeletons, so with this gear, you would also need at least 700 - 405 = 295 * 4 = 1180 ES regen per second (much less than without spirit offering). 5 * 9 = each spirit offering will grant 405 bonus ES. The spirit offering bonus ES for 9 corpses (unearth + LMP + GMP + Volley) = base max life * (1 + % increases to life + % increases to energy shield) * 2% * %50 * 9Īs an example, with 1500 base max life, 100% increased life, and 100% increased energy shield =ġ500 * (1 + 1 + 1) *. I haven't worked out the math yet, but from what I remember, Necro's regen doesn't need to be > 2.8k per second if you use spirit offering, since the skill will give you bonus ES each cast. From there you could either self cast the brand, or use a lvl 20 CWDT to have it cast a new one approximately every 1 to 1.25 seconds. This will probably be super laggy with all the meteors and corpses exploding, but would do a lot of damage and would make for some very entertaining gameplay. On PoB, this makes Armageddon brand hit almost 6 times per second. This build can be set up to consume 36 corpses per second, for 36 * 4 * 2 = 288% increased cast/attack speed without consuming additional corpses (like from map mobs). I could see a Necromancer Hybrid or low life version of this build with Mistress of Sacrifice 2% cast speed per corpse consumed working pretty well (or be completely OP?) with brand skills, though. Going Necro will still work with the right changes, however, there aren't any direct benefits of the huge cast/attack speed you can get yet, unless you want to selfcast something (which will require a lot of mana)
![path of exile necromancer golem vs skeleton path of exile necromancer golem vs skeleton](https://i.ytimg.com/vi/CDSXnwv7jyk/maxresdefault.jpg)
Future changes might enable this type of corpse build. The cast speed doesn't affect the brands as well as I had hoped and there is a delay you cannot get around with using armageddon brand, so the game play will still be kind of slow. Unfortunately while this build is able to achieve high cast / attack speed.
![path of exile necromancer golem vs skeleton path of exile necromancer golem vs skeleton](https://gamepedia.cursecdn.com/pathofexile_gamepedia/f/f8/Giant_Gladiator_Statue.jpg)
Update: With help from a proof of concept of this build was attempted.